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	<title>Comments on: Top 10 Influential Video Games</title>
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	<link>http://www.formatmag.com/std/top-10-influential-video-games/</link>
	<description>Format Mag is the primary Internet streetwear magazine featuring urban art, urban fashion, graffiti, designer toys, lowbrow, street art, and sneakers.</description>
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		<title>By: Rick Kang</title>
		<link>http://www.formatmag.com/std/top-10-influential-video-games/comment-page-1/#comment-2171</link>
		<dc:creator>Rick Kang</dc:creator>
		<pubDate>Thu, 22 Feb 2007 15:30:54 +0000</pubDate>
		<guid isPermaLink="false">http://formatmag.com/reviews/top-10-influential-video-games/#comment-2171</guid>
		<description>For y&#039;all old skool Arcade dogs, I suggest the following classics (&#039;80s whut!):

1. Galaga -- that two-ship shooting concept blew cats&#039; minds

2. Track &amp; Field -- don&#039;t front -- everyone wuz on this shit back then... remember using a Coke can to avoid carpal-tunnel....

3. Smash TV -- an updated Robotron -- with that two-joystick deal, no less

4. Gladiator -- dunno if cats remember this one, but another carpal-tunnel creator -- with that jiggle the joystick to create your shield thang....</description>
		<content:encoded><![CDATA[<p>For y&#8217;all old skool Arcade dogs, I suggest the following classics (&#8217;80s whut!):</p>
<p>1. Galaga &#8212; that two-ship shooting concept blew cats&#8217; minds</p>
<p>2. Track &amp; Field &#8212; don&#8217;t front &#8212; everyone wuz on this shit back then&#8230; remember using a Coke can to avoid carpal-tunnel&#8230;.</p>
<p>3. Smash TV &#8212; an updated Robotron &#8212; with that two-joystick deal, no less</p>
<p>4. Gladiator &#8212; dunno if cats remember this one, but another carpal-tunnel creator &#8212; with that jiggle the joystick to create your shield thang&#8230;.</p>
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		<title>By: supatyp</title>
		<link>http://www.formatmag.com/std/top-10-influential-video-games/comment-page-1/#comment-2065</link>
		<dc:creator>supatyp</dc:creator>
		<pubDate>Fri, 16 Feb 2007 09:52:02 +0000</pubDate>
		<guid isPermaLink="false">http://formatmag.com/reviews/top-10-influential-video-games/#comment-2065</guid>
		<description>1. Super Mario 3
2. Pong
3. Tomb Raider
4. Pac-Man
5. Legend of Zelda (SNES)</description>
		<content:encoded><![CDATA[<p>1. Super Mario 3<br />
2. Pong<br />
3. Tomb Raider<br />
4. Pac-Man<br />
5. Legend of Zelda (SNES)</p>
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		<title>By: Rob Paulson</title>
		<link>http://www.formatmag.com/std/top-10-influential-video-games/comment-page-1/#comment-1963</link>
		<dc:creator>Rob Paulson</dc:creator>
		<pubDate>Tue, 13 Feb 2007 13:55:56 +0000</pubDate>
		<guid isPermaLink="false">http://formatmag.com/reviews/top-10-influential-video-games/#comment-1963</guid>
		<description>Word. For those who haven&#039;t seen it, check out the movie version of Night Trap here: http://www.fmvworld.com/NTMovie.html</description>
		<content:encoded><![CDATA[<p>Word. For those who haven&#8217;t seen it, check out the movie version of Night Trap here: <a href="http://www.fmvworld.com/NTMovie.html" rel="nofollow">http://www.fmvworld.com/NTMovie.html</a></p>
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		<title>By: beamzer</title>
		<link>http://www.formatmag.com/std/top-10-influential-video-games/comment-page-1/#comment-1935</link>
		<dc:creator>beamzer</dc:creator>
		<pubDate>Mon, 12 Feb 2007 17:37:47 +0000</pubDate>
		<guid isPermaLink="false">http://formatmag.com/reviews/top-10-influential-video-games/#comment-1935</guid>
		<description>holy shit I was just talking about night trap yesterday and how weird it was. word.</description>
		<content:encoded><![CDATA[<p>holy shit I was just talking about night trap yesterday and how weird it was. word.</p>
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		<title>By: C-LO</title>
		<link>http://www.formatmag.com/std/top-10-influential-video-games/comment-page-1/#comment-1933</link>
		<dc:creator>C-LO</dc:creator>
		<pubDate>Mon, 12 Feb 2007 16:31:31 +0000</pubDate>
		<guid isPermaLink="false">http://formatmag.com/reviews/top-10-influential-video-games/#comment-1933</guid>
		<description>Was E.T. so bad? I played it as a kid, and actually beat it. No matter how hard or bad that game got, I would not let it get to me. I had to beat it. Then again when I played Final Fantasy 7 I got to the last guy, and lost interest and turned it off. 

P.S. I don&#039;t think the 2 million copies of E.T. being buried was a rumor. I remember seeing a picture of someone who dug some of it up, but I forget where.</description>
		<content:encoded><![CDATA[<p>Was E.T. so bad? I played it as a kid, and actually beat it. No matter how hard or bad that game got, I would not let it get to me. I had to beat it. Then again when I played Final Fantasy 7 I got to the last guy, and lost interest and turned it off. </p>
<p>P.S. I don&#8217;t think the 2 million copies of E.T. being buried was a rumor. I remember seeing a picture of someone who dug some of it up, but I forget where.</p>
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		<title>By: G147</title>
		<link>http://www.formatmag.com/std/top-10-influential-video-games/comment-page-1/#comment-1925</link>
		<dc:creator>G147</dc:creator>
		<pubDate>Mon, 12 Feb 2007 02:51:09 +0000</pubDate>
		<guid isPermaLink="false">http://formatmag.com/reviews/top-10-influential-video-games/#comment-1925</guid>
		<description>Sonic was my shit, son!  Word up, son, bringing back the realness, son!</description>
		<content:encoded><![CDATA[<p>Sonic was my shit, son!  Word up, son, bringing back the realness, son!</p>
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		<title>By: george</title>
		<link>http://www.formatmag.com/std/top-10-influential-video-games/comment-page-1/#comment-1923</link>
		<dc:creator>george</dc:creator>
		<pubDate>Mon, 12 Feb 2007 00:55:42 +0000</pubDate>
		<guid isPermaLink="false">http://formatmag.com/reviews/top-10-influential-video-games/#comment-1923</guid>
		<description>Nice, althouh i&#039;m not sure you can say Jet Set Radio was responsible for cartoons with cell shading like Invader Zim, they&#039;re just 3D animated, and rendered to look 2D like Jet Set. Its more of a production method thing rather than a direct reference...</description>
		<content:encoded><![CDATA[<p>Nice, althouh i&#8217;m not sure you can say Jet Set Radio was responsible for cartoons with cell shading like Invader Zim, they&#8217;re just 3D animated, and rendered to look 2D like Jet Set. Its more of a production method thing rather than a direct reference&#8230;</p>
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